package model.impl;

import sharedGameLogic.players.Character;

public interface StateListener {
	public void viewCharacterSelection();
	public void startGame();
	public void viewSettings();
	public void viewMainMenu();
	public void quit();
	public void setFullScreen(boolean fullScreen);
	public void viewConnecting();
	public void viewInGame();
	public void selectedCharacterChanged(Character selectedCharacter);
	public void serverAddressChanged(String newAddress);
	public void nickNameChanged(String newNickName);
}
